Szilard Vajda (Computer Science)
Material generation is a key step in creating 3d model for render in computer. Most of the software right now especially industrial standard ones requires installation on a machine and does not support web version. With the improvements of the user’s hardware computing ability, it is possible to move it in to the browser and remove the restrictions of the platform. This project is based on WebAssembly to compile the source code for material generation inside the browser. Users are able to upload images and generate textures locally without connecting to a server.
Keywords: web application, computer science